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Environment – Fassdoon (Part 1)

Environment – Fassdoon (Part 1) published on No Comments on Environment – Fassdoon (Part 1)

Developing the cityscapes is quite possibly my favorite part of Key to the Future’s Fate. Not all of my building concepts quite “hit” the way I’d like, but just messing around with shapes and designs is SO fun. Much of it helps to inspire some general architectural ideas that’ll stick around moving forwards; I’m a big fan of architecture with random “gaps” in the space, which do a lot for adding to the silhouette of a place.

I don’t quite pitch into the “aquatic” elements of Fassdoon here as I could, but that’ll just mean more of it I can play with in the future!

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